How to Design Comic Book Viewpoints. Illustration Techniques with Frank Rodgers
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How to Design Comic Book Viewpoints. Illustration Techniques with Frank Rodgers

Like a movie director you must think of viewpoints when you’re designing each frame of your comic book or graphic novel. Will you use a long shot, a high or low angle, a close-up? It’s great fun deciding – you are in control! In this tutorial I show you how to go about it.
Why not check out all my other tutorial videos too… there are lots them (over 130!) and they cover everything from creating great action/adventure, fantasy, space-sci/fi, horror, animal and kids characters as well as giving you invaluable tips on illustration.
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